package com.game.action;

import com.game.server.Action;
import com.game.server.SocketThread;
import com.game.share.IOPackage;
import com.game.share.Util;

public class HeartBreakAction implements Action {

	@Override
	public IOPackage execute(SocketThread st, String jsonString) {
		return new IOPackage(IOPackage.PackageType.RESPONSE,
				Util.stringToByte("HeartBreakAction"));
	}

}
